· A dozen new prestige classes, each with a unique organization and guidelines for integrating it with your campaign
· More than two dozen new feats, including rage feats that make barbarians even more fierce in the frenzy of battle
· Several alternate core classes that can be used to add flavor to characters from 1st to 20th level
· Fully detailed rules for mounted combat and high-flying acrobatic combat
· A new system of fighting schools that gives characters new options for building balanced and unique combat styles
· More than a dozen new mounts as well as information on mount equipment and combat capabilities
· A section devoted to describing fantastic locations and the effects of different terrains and environments on combat
· New templates describing the benefits and drawbacks for characters who join an organization
· New equipment and weapon modifications
· A section on running tournaments and games that might be found at a local faire or royal competition, including rules for holding a joust
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